| Name : | Rakam |
| Level : | 1 |
| Class : | Cleric |
| Paragon Path : | |
| Epic Destiny : | None |
| XP to Next Level : | (650/1000) |
| Race : | Deva |
| Size : | Medium |
| Age : | Newly reformed |
| Gender : | Male |
| Height : | 6’4 |
| Weight : | 180lbs |
| Alignment : | Unaligned |
| Deity : | Ioun |
| Hit Points : | (32/32) |
| Temporary Hit Points : | (0/0) |
| Healing Surges : | | Healing Surges | | | Surge Value | 8 | | Surges Per Day | 7 | | Current Surge Usage | |
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| Initiative : | | Initiative | | | TOTAL SCORE | -1 | | Dexterity | -1 | | 1/2 Level | 0 | | Miscellaneous | |
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| Speed : | | Speed | | | TOTAL SCORE | 6 | | Base | 6 | | Armor Penalty | | | Item | | | Miscellaneous | |
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| Ability Scores : | | Ability Scores | Score | Modifier | Modifier + 1/2 Level | | Strength | 10 | 0 | 0 | | Constitution | 10 | 0 | 0 | | Dexterity | 8 | -1 | -1 | | Intelligence | 16 | +3 | +3 | | Wisdom | 18 | +4 | +4 | | Charisma | 16 | +3 | +3 |
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| Defenses : | | Defenses | SCORE | 10 + 1/2 Level | Armor/Ability | Class | Feat | Enhancement | Miscellaneous 1 | Miscellaneous 2 | | Armor Class (AC) | 16 | 10 | 3/3 | | | | | | | Fortitude | 10 | 10 | | | | | | | | Reflex | 13 | 10 | 3 | | | | | | | Will | 16 | 10 | 4 | 2 | | | | |
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| Attack Workspace : | | Attack Workspace | Attack 1 | Attack 2 | Attack 3 | | Ability Name | Astral Seal | Sacred Flame | Shield Bearer | | ATTACK BONUS | +6 | +4 | +4 | | 1/2 Level | 0 | | | | Ability | +4 | +4 | +4 | | Class | | | | | Proficiency | | | | | Feat | | | | | Enhancement | +2 | | | | Miscellaneous | | | |
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| Damage Workspace : | | Damage Workspace | Attack 1 | Attack 2 | Attack 3 | | Ability Name | Astral Seal | Sacred Flame | Shield Bearer | | DAMAGE | 0 | 1d6+4 | 2d8+4 | | Ability | | | | | Feat | | | | | Enhancement | If hit I also recieve +1 to all defenses until start of next turn per feat. | | | | Miscellaneous 1 | Ranged 5. Hit=-2 to all def until end of your next turn. | 1 ally gains Temp HP = CHA + 1/2 level | Conjur shield bearer until end of next turn | | Miscellaneous 2 | Next ally to hit this creature regains HP 2+3+4 = 9hp. | or make saving throw | Any ally adjacent to it gains +2 to all defenses |
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| Skills : | | Skills | Total Bonus | ABIL + 1/2 LVL | Trained (+5) | Armor Penalty (Skills noted with *) | Misc. | | Acrobatics* | -2 | -1 | | -1 | | | Arcana | 9 | 3 | 5 | | | | Athletics* | -1 | 0 | | -1 | | | Bluff | 3 | 3 | | | | | Diplomacy | 3 | 3 | | | | | Dungeoneering | 4 | 4 | | | | | Endurance* | -1 | | | -1 | | | Heal | 9 | 4 | 5 | | | | History | 7 | 3 | | | 4 | | Insight | 9 | 4 | 5 | | | | Intimidate | 3 | 3 | | | | | Nature | 4 | 4 | | | | | Perception | 4 | 4 | | | | | Religion | 10 | 3 | 5 | | 2 | | Stealth* | -2 | -1 | | -1 | | | Streetwise | 3 | 3 | | | | | Thievery* | -2 | -1 | | -1 | |
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| *Special* (Senses, Resistances, Saving Throw Mods, etc) : | |